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Felix Kroischke - Profilbild
Welcome

Hi, I'm Felix

I am an experienced software developer with more than five years of professional and programming experience, who has already worked on several extensive applications from conception to release. What sets me apart: A structured, precise way of working, efficient problem-solving and a talent for excellent UX and UI design.

My Resume Contact
Portfolio

What I do

Over the years, I have worked on a wide variety of projects - and realized many of them completely on my own. Here are a few examples:

Skills

What I can do

In addition to my extensive IT knowledge, I also bring a lot of knowledge when it comes to digital media or the conception of layouts, UI and UX.

Programming languages

JavaScript, TypeScript, C#, Dart, SQL, HTML, CSS, SCSS

Frameworks and services

Angular, React, Flutter, .NET, Amazon Firebase

Version control

Git

Virtualization

Docker

Game engines

Unity

3D-Software

Blender

Layouting and media

Blender, Adobe Creative Cloud (esp. Premiere and Audition), Affinity (esp. Publisher), DaVinci Resolve

Geoinformation

QGIS

References

What others say about me

I think my last job references speak for themselves. Take a look.

Reference - GroovIT GmbH Reference - NTI Deutschland GmbH (German)
Professional career

What I have done so far

Over the last few years, I have been able to gain experience in various companies and industries. I always primarily worked as a developer, but I also took on other tasks.

  • 10/2024 - today

    Professional training in the field of web development

    Main focus on Angular, React and Flutter, secondary focus on complementary aspects and technologies such as Docker and Google Firebase, personal training projects such as "Flame" – a single page application based on Angular and Firebase

  • 11/2023 - 09/2024

    Senior Software Developer

    Technical realization of the serious game "Drum Revolution", conception and implementation of UI / UX, creation of a team-internal level editor, setup and support of the Git-based data exchange in the team, setup of a largely automated build pipeline to Steam, setup and support of Steamworks, participation in fairs

  • 04/2021 - 09/2023

    Project engineer for 3D visualizations

    Conception and technical realization of the data visualization software SAGis 3D (as sole developer), support of other NTI software, customer support and training, creation of training and presentation materials (print, presentations and videos), support of a student trainee, presentation of NTI products at various events.

  • 07/2020 - 03/2021

    Unity developer

    Collaboration on the 3D planning and visualization software "iVP" (development of new functions and integration of features into the existing user interface, preparation of 3D models and CAD data, coding, rigging)

  • 06/2020

    Unity developer (intern)

    Collaboration on the 3D planning and visualization software "iVP", development of tools for automation and optimization of workflows in Unity

  • 01/2020 - 03/2020

    Project manager of digital applications

    Technical realization of the VR project "House of Change" (visualization of a scientific concept), technical realization of the web project "EWPWimmelwelt" (online media project that connected various illustrations)

  • 04/2019 - 12/2019

    Responsible for R&D and digital applications (working student)

    Conception of the VR project "House of Change", conception of brand architectures and corporate identities, app conception, research and information preparation

Education

What I studied

What surprises many people is that I did not start in computer science straight away. Rather, I studied biology first. My specialist knowledge in this field is probably long outdated, but one thing has definitely remained: The concentrated, precise way of working of a natural scientist.

Informatik

Computer science

My studies at TH Brandenburg focused on digital media, especially virtual and augmented reality. My final grade was 1.6 (Bachelor's thesis grade: 1.0).

My thesis as .pdf
Biologie

Biology

My studies at the University of Oldenburg focused on evolutionary biology and vector ecology, but was also dedicated to science communication and knowledge transfer. My final grade was 1.9 (Bachelor's thesis grade: 1.5).

My thesis as .pdf (englisch)
Private interests

What I do outside of work

I mainly use my "technical hobbies" - above all generative AI and 3D printing - for my second passion Pen&Paper, where I am usually the game master. Away from creativity, I find my balance in knowledge podcasts, audiobooks and various sports such as yoga or archery.

Let's work together!

Contact

Let's create projects and ideas together - small, big and special. But also, if you have any questions or suggestions: Write to me!

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